CG Challenge Machineflesh: the book
With unreserved support from the Machineflesh finalists, planning for the first CG Challenge book started in late November 2004 with production starting in December. The format of the CG Challenge Machineflesh book features in-depth „making of“? articles for each of the winning artists and the runners-up, and a gallery featuring the work of the artists who have received an honourable mention in the Challenge. The goal of the CG Challenge series is to give equal representation to the „making of“? material and the gallery of contestant’s work to reflect the learning focus of the Challenges themselves. The consistently high quality of entries to each Challenge also means that each CG Challenge book is guaranteed to have an amazing depth of great artwork using the same high production standards used for Ballistic Publishing’s other titles
Social Media- und PR-Manager (m/w/d)
EWR Aktiengesellschaft in Worms
Junior Social Media Manager (m/w/d)
Vodafone GmbH in Düsseldorf
Trainee Social Media (m/w/d)
PB3C GmbH in Berlin
LinkedIn-Guide gratis!Melde dich für unser wöchentliches BT kompakt an und erhalte als Dank unseren großen LinkedIn-Guide kostenlos dazu!
CGNetworks is the leading online provider of content on computer graphics, 3D animation and digital visual effects. We constantly churn out articles and content relevant to the professional CG industry covering feature film production, artist interviews, product reviews and more.
So, die Seite ist bookmarked… leckerli!