* Developing tools in Blender for editing and rendering hair, fur or grass
* Improve character animation tools for cartoonish motion and deformation
* Test Blender with giant outdoor environments, with large grassy fields and many trees with leaves
* Further validate Blender as a professional animation creation suite
* Create a great and good looking animation short, licensed freely as open content
* Provide content for other artists to learn from or to re-use, including documentation and tutorials
And of course: Have lots of fun!